“BEASTMODE” (PRINT)

$30.00$70.00

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SKU: N/A Category:
Description
Additional Information
Weight .02 lbs
Dimensions 18 × .01 × 12 in
Versions

Digitally-signed, HAND-signed

DETAILS

Size: 12″ x 18″

Paper: high-quality 130# Sterling

 

 

 

 

BEASTMODE

The making of…

A post shared by Keegan Hall (@keegan.hall) on

My idea of a great Saturday night: staying home and drawing individual blades of grass… Lol! Actually I drew this on Sunday (took my wife out on Saturday night… Gotta play a little too!). It’s crazy how long the grass takes. After a while my hand starts hurting because you have to be precise while pressing pretty hard with the pencil. Three hours of drawing grass so far. Yay! So much fun! 😝✏😬

“BEASTMODE” (PRINT)

$30.00$70.00

Clear
SKU: N/A Category:
Description
Additional Information
Weight .02 lbs
Dimensions 18 × .01 × 12 in
Versions

Digitally-signed, HAND-signed

A post shared by Keegan Hall (@keegan.hall) on

Getting closer to finishing this piece! Added a ton of detail in the arms of the St. Louis Rams player on the ground. For me, the secret to getting realistic skin is by slowly building up layers of shading using a pencil, and then slowly taking away areas of those layers using an eraser. This is how I get so many slightly gradation changing in really small areas, which gives the skin and much more realistic look and feel.

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Reflections galore! Adding deeper and darker shades to give greater contrast to the helmet and really make it shine. The key is to draw what I see. These reflections are very abstract so I really want to accurately capture the subtle changes in light/dark shades to make the helmet look more life-like.

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Just starting to add the reflections on the helmet of the second St. Louis Rams player. I’m gonna go bananas on these reflections and really pack in a ton of detail! Can’t wait!

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Added the first layer of shading to the pants/pads of the fallen Rams player. The first layer always looks rough but I’ll refine it several more times to pull the details out.

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Got the first layer of shading done on Marshawn’s arm. It’s difficult to see his tattoos in the small image that I’m drawing from so I’m trying to use other images for reference. Should finish him today, and then I’ll add one more Rams player getting run over!

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So many tiny details and slight wrinkles in Marshawn’s gloves. Sometimes I use my pencil to just add dots to the image, similar to pixel, until I can really find where I want to add the shading.

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Got most of Marshawn’s pants finished (went back in and added more details to enhance the wrinkles, etc). Now, onto the shoe! Did I mention how much I dislike drawing shoe laces?! Lol 🙂

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Got Marshawn’s shoe finished. Spent a lot of time trying to figure out where the shoe laces should be… considering that they weren’t very visible in the low res image. I still want them to look “real” so I added some additional shading beyond what I could make out in the image. I also added more detail to his pants to give them more shape and texture. Moving my way back up to his shoulder pads now!

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Searching for the right line(s) in Marshawn’s shoes. I know they’re here somewhere! Haha. Shoes are always a pain to draw when they’re this small – especially when I’m working from a low-res image. In the pic, the shoes basically look like an blob of off-white shades and I cannot make out any of the laces. However, I’m drawing the image much larger so you *should* be able to see that detail. Welp, time to improvise!

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Just started adding the first layer of shading to Marshawn’s pants. Overall the pants are pretty dark so I still have a ways to go since I’m slowly adding layers of slightly darker shades. It’s easy to get ahead of myself and just color the entire pants dark, but the gradual build-up of shades ultimately gives it a more life-like appearance.

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Had the break the pencil out and get back on this Marshawn Lynch piece! Still working on the arm, and starting to add the first layer of shading to the glove.

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Chipping away on Marshawn. Lots of strange shadows and glares reflecting from his visor. Welp, just gonna draw what I see! ✏🙌

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Finally getting started on Marshawn! Whoo hoo! And, yes, he’s running over two St. Louis Rams players!

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Building up layers of shading on the arm. I’ll probably go over this area 4+ times to continually add finer details and really give the skin a life-like texture.

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Working my way through the jersey. My reference image is pretty small so I cannot see much of the finer details. As such, I’ve had to improvise to really get that next level of realism. I’ll likely go back and refine this area and truly make it jump off the page.

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Back in the lab, and working on a new piece! It’s all fun and games until you get run over by Marshawn!

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Working my way through his piece. My reference image is about 3″x4″ so it’s pretty hard to see those really fine details that I like to add. Pretty much had to improvise and create my own “next level” details.

On a side note, you can only add detail to a white jersey through shading. In other words, there are no hard lines – just slight gradations to add a wrinkle on the jersey or to give shape to the pads.

Almost ready to start working on Marshawn. That’s when the fun starts!

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